DocumentCode :
264101
Title :
Triangulation of an elevation surface structured by a sparse 3D grid
Author :
Van Sinh Nguyen ; Bac, Alexandra ; Daniel, Morris
Author_Institution :
Sch. of Comput. Sci. & Eng., Int. Univ. of HCMC, Thu Duc, Vietnam
fYear :
2014
fDate :
July 30 2014-Aug. 1 2014
Firstpage :
464
Lastpage :
469
Abstract :
This paper proposes a method to triangulate an elevation surface structured in a sparse 3D grid by using a fast search algorithm based on the 2D Delaunay triangulation. After projecting the 3D point clouds onto a natural 2D grid in the x, y plane, we triangulate the surface (actually, we compute a Delaunay triangulation of the 2D point cloud taking advantage of its regular structure). The main novelty of our approach is that the neighboring points of an edge ei are searched in a rectangle supported by the edge ei under consideration. The obtained results show that our method could process very fast, the initial shape of the surface is well preserved, and the topology of the output triangular mesh approximates the input surface of 3D point clouds.
Keywords :
computational geometry; computer graphics; mesh generation; surface structure; 2D Delaunay triangulation; 2D point cloud; 3D point clouds; elevation surface structure; natural 2D grid; regular structure; search algorithm; sparse 3D grid; triangular mesh; Lead; TV; Three-dimensional displays; 2D Delaunay triangle; 3D point cloud; Surface reconstruction; voxel traversal search;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Communications and Electronics (ICCE), 2014 IEEE Fifth International Conference on
Conference_Location :
Danang
Print_ISBN :
978-1-4799-5049-2
Type :
conf
DOI :
10.1109/CCE.2014.6916749
Filename :
6916749
Link To Document :
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