• DocumentCode
    2641400
  • Title

    Work in progress - game mechanics and social networking for co-production of course materials

  • Author

    Gehringer, Edward F. ; Droujkova, Maria ; Gummadi, Abhishek ; Nallapeta, Maveeth

  • fYear
    2009
  • fDate
    18-21 Oct. 2009
  • Firstpage
    1
  • Lastpage
    2
  • Abstract
    Peer review has long been used in classroom settings, especially for teaching writing skills. In the last fifteen years, peer review has increasingly migrated online. Our Expertiza system has used online peer review of team projects to get students involved in the creation of reusable learning objects, such as homework problems, exam questions, and active- learning exercises. These activities support higher-order thinking skills and mimic workplace tasks. This paper reports on our efforts to integrate game mechanics into Expertiza. We hypothesize that by being able to share their achievements with the class, as well as attempting useful ¿microtasks¿ for extra credit, students will become more engaged with the class material and their fellow students. In addition, the course will be improved by the contributions that students will be motivated to create.
  • Keywords
    computer aided instruction; social networking (online); teaching; work in progress; Expertiza system; classroom settings; course materials; game mechanics; online peer review; reusable learning objects; social networking; team projects; work in progress; writing skill teaching; Active and cooperative learning; achievements system; game mechanics; peer review; reputation system; social networking;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Frontiers in Education Conference, 2009. FIE '09. 39th IEEE
  • Conference_Location
    San Antonio, TX
  • ISSN
    0190-5848
  • Print_ISBN
    978-1-4244-4715-2
  • Electronic_ISBN
    0190-5848
  • Type

    conf

  • DOI
    10.1109/FIE.2009.5350564
  • Filename
    5350564