DocumentCode
2641400
Title
Work in progress - game mechanics and social networking for co-production of course materials
Author
Gehringer, Edward F. ; Droujkova, Maria ; Gummadi, Abhishek ; Nallapeta, Maveeth
fYear
2009
fDate
18-21 Oct. 2009
Firstpage
1
Lastpage
2
Abstract
Peer review has long been used in classroom settings, especially for teaching writing skills. In the last fifteen years, peer review has increasingly migrated online. Our Expertiza system has used online peer review of team projects to get students involved in the creation of reusable learning objects, such as homework problems, exam questions, and active- learning exercises. These activities support higher-order thinking skills and mimic workplace tasks. This paper reports on our efforts to integrate game mechanics into Expertiza. We hypothesize that by being able to share their achievements with the class, as well as attempting useful ¿microtasks¿ for extra credit, students will become more engaged with the class material and their fellow students. In addition, the course will be improved by the contributions that students will be motivated to create.
Keywords
computer aided instruction; social networking (online); teaching; work in progress; Expertiza system; classroom settings; course materials; game mechanics; online peer review; reusable learning objects; social networking; team projects; work in progress; writing skill teaching; Active and cooperative learning; achievements system; game mechanics; peer review; reputation system; social networking;
fLanguage
English
Publisher
ieee
Conference_Titel
Frontiers in Education Conference, 2009. FIE '09. 39th IEEE
Conference_Location
San Antonio, TX
ISSN
0190-5848
Print_ISBN
978-1-4244-4715-2
Electronic_ISBN
0190-5848
Type
conf
DOI
10.1109/FIE.2009.5350564
Filename
5350564
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