DocumentCode :
2642606
Title :
Adding features of educational games for Teaching Physics
Author :
Muñoz, Karla ; Noguez, Julieta ; Kevitt, Paul Mc ; Neri, Luis ; Robledo-Rella, Víctor ; Lunney, Tom
Author_Institution :
Univ. of Ulster, Derry, UK
fYear :
2009
fDate :
18-21 Oct. 2009
Firstpage :
1
Lastpage :
6
Abstract :
Virtual laboratories (VLs) have to overcome important challenges to improve student knowledge, understanding and motivation. This research aims to test the hypothesis that, through adding features of serious games to VLs and integrating artificial intelligence (AI) techniques, an enhancement of student motivation, knowledge and understanding can be attained. This work introduces the Olympia architecture, which is based on a previous architecture that combines VLs and intelligent tutoring systems (ITSs). In addition, Olympia enables the combination of serious games with ITSs, resulting in an educational game virtual laboratory (GVL). The GVL provides affective feedback through sound, a more engaging look-and-feel and defines student actions through the game mechanics module. Olympia was tested in a case study on teaching linear momentum in an undergraduate Physics course. For the first evaluation, a VL and a GVL were implemented. The results showed that students were motivated and learned in a similar way with both the GVL and VL environments. Later, several additions were integrated in both environments: the probabilistic student model was improved, tutorial videos were added, and the feedback was refined. For the second evaluation the results suggest that using the GVL resulted in higher learning gains than using VL.
Keywords :
artificial intelligence; computer games; educational aids; intelligent tutoring systems; linear momentum; physics computing; physics education; teaching; virtual reality; GVL; Olympia architecture; artificial intelligence techniques; educational game virtual laboratory; game mechanics module; intelligent tutoring systems; linear momentum; physics teaching; probabilistic student model; serious games; student knowledge; student motivation; student understanding; tutorial videos; undergraduate Physics course; Artificial intelligence; Computational modeling; Education; Feedback; Human computer interaction; Intelligent systems; Laboratories; Physics; Power system modeling; Testing; Active simulators; Educational Games; Olympia Architecture; Teaching Physics; Virtual Laboratories;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Frontiers in Education Conference, 2009. FIE '09. 39th IEEE
Conference_Location :
San Antonio, TX
ISSN :
0190-5848
Print_ISBN :
978-1-4244-4715-2
Electronic_ISBN :
0190-5848
Type :
conf
DOI :
10.1109/FIE.2009.5350630
Filename :
5350630
Link To Document :
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