DocumentCode
2646781
Title
Interaction in networked virtual environments as communicative action: social theory and multi-player games
Author
Manninen, Tony
Author_Institution
Dept. of Inf. Process. Sci., Oulu Univ., Finland
fYear
2000
fDate
2000
Firstpage
154
Lastpage
157
Abstract
The ambiguous and highly subjective meanings assigned to the word “interaction” makes it difficult for researchers and practitioners, who work in the area of virtual environments and applications, to communicate and join their research efforts. The aim of this work is to provide more understanding on the interaction occurring inside networked virtual environments (Net-VE) by analysing the communicative and social aspects of computer-mediated interaction in multi-player games. The work is conducted using conceptual analysis by applying communicative action theory as a scientific framework. The main contribution of this work is the proposed interaction taxonomy which is analysed in the light of social theory. The successful application of social theory framework as a tool to analyse interaction indicates the importance of joining the research effort of various disciplines in order to achieve better results in the area of Net-VE interactions
Keywords
behavioural sciences; groupware; social sciences; user interfaces; virtual reality; communicative action; computer-mediated interaction; interaction taxonomy; multi-player games; networked virtual environments; social theory; virtual environments; Application software; Computational modeling; Computer industry; Computer networks; Game theory; Information processing; Intelligent networks; Taxonomy; Toy industry; Virtual environment;
fLanguage
English
Publisher
ieee
Conference_Titel
Groupware, 2000. CRIWG 2000. Proceedings. Sixth International Workshop on
Conference_Location
Madeira
Print_ISBN
0-7695-0828-6
Type
conf
DOI
10.1109/CRIWG.2000.885173
Filename
885173
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