• DocumentCode
    2649190
  • Title

    Low-power polygon renderer for computer graphics

  • Author

    Tan, Wee-Chiew ; Meng, Teresa H Y

  • Author_Institution
    Comput. Syst. Lab., Stanford Univ., CA, USA
  • fYear
    1993
  • fDate
    25-27 Oct 1993
  • Firstpage
    200
  • Lastpage
    213
  • Abstract
    Polygon rasterization is the most computational and memory intense stage in rendering synthesized computer images. The authors present a low-power, real-time hardware implementation for this task. Rasterization of two-dimensional Gouraud-shaded polygons at 90,000 polygons/sec is achievable with computational power consumption of about 12 mW at 1.5 V operation, using an array configuration of 16 render engines for a 512 × 512-pixel frame. A transmission format for wireless implementations is proposed with a typical bandwidth of 4 MHz. This screen and format configurable design has potential applications in portable devices, wireless communication and head-mounted display for virtual reality systems
  • Keywords
    parallel processing; real-time systems; rendering (computer graphics); array configuration; bandwidth; computational power consumption; computer graphics; format configurable design; head-mounted display; low-power polygon renderer; polygon rasterization; portable devices; real-time hardware implementation; render engines; synthesized computer images; transmission format; two-dimensional Gouraud-shaded polygons; virtual reality systems; wireless communication; Application software; Bandwidth; Computer displays; Computer graphics; Energy consumption; Engines; Hardware; Pipelines; Rendering (computer graphics); Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Application-Specific Array Processors, 1993. Proceedings., International Conference on
  • Conference_Location
    Venice
  • ISSN
    1063-6862
  • Print_ISBN
    0-8186-3492-8
  • Type

    conf

  • DOI
    10.1109/ASAP.1993.397145
  • Filename
    397145