DocumentCode :
265584
Title :
Load balance vs utility maximization in mobile crowd sensing: A distributed approach
Author :
Juan Li ; Yanmin Zhu ; Jiadi Yu
Author_Institution :
Dept. of Comput. Sci. & Eng., Shanghai Jiao Tong Univ., Shanghai, China
fYear :
2014
fDate :
8-12 Dec. 2014
Firstpage :
265
Lastpage :
270
Abstract :
This paper focuses on workload allocation among mobile nodes in a mobile crowd sensing system. We take both two important objectives into account, including load balance and sensing data utility maximization. However, workload allocation achieving both objectives is particularly challenging. First, there is an intrinsic tradeoff between load balance and utility maximization. The system should strike a good balance between the two important objectives. Second, the number of mobile users can be large. A simple exhaustive search of workload allocation results can be prohibitively expensive. In this paper, we model workload allocation as a Nash bargaining game. We propose a distributed algorithm to solve the Nash bargaining game and determine the workload to each individual smartphone. It effectively decomposes the complex optimization problem into subproblems, and obtains the workload allocation solution by an iterative procedure imitating the bargaining process. This distributed algorithm can achieve a fair tradeoff between workload balance and data utility maximization, which is provably Pareto-efficient. We have conducted extensive simulations, and the results demonstrate that our algorithm achieves Pareto optimality and fairness between the two important objectives.
Keywords :
Pareto optimisation; data acquisition; distributed algorithms; game theory; mobile computing; smart phones; Nash bargaining game; complex optimization problem; distributed algorithm; distributed approach; load balance; mobile crowd sensing; sensing data utility maximization; smartphone; Ad hoc networks; Distributed algorithms; Electric breakdown; Mobile communication; Optimization; Resource management; Sensors; Distributed Algorithm; Load Balance; Mobile Crowd Sensing; Nash Bargaining; Smartphone; Utility Maximization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Global Communications Conference (GLOBECOM), 2014 IEEE
Conference_Location :
Austin, TX
Type :
conf
DOI :
10.1109/GLOCOM.2014.7036818
Filename :
7036818
Link To Document :
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