DocumentCode :
2655934
Title :
Does level of motor impairment post stroke influence the user experience of a virtual environment?
Author :
Crosbie, Jacqueline ; McDonought, Suzanne ; Lennon, Sheila ; McNeill, Michael
Author_Institution :
Health & Rehabilitation Sci. Res. Inst., Ulster Univ., Newtownabbey
fYear :
0
fDate :
0-0 0
Firstpage :
30
Lastpage :
34
Abstract :
Virtual reality (VR) provides a three-dimensional computer representation of a real world or imaginary space through which a person can navigate and interact with objects to carry out specific tasks. VR can be used as an assessment and training tool for patients with stroke who have sensory-motor deficits of the limbs. Our research group has built a system, which gives the user the ability to interact with objects by touching, grasping and moving their upper limb. A range of user perspectives has been tested with people following stroke and the relationship between the user experience and their level of impairment has been explored
Keywords :
biomechanics; computer based training; medical computing; patient diagnosis; patient rehabilitation; virtual reality; 3D computer representation; grasping; imaginary space; motor impairment; navigation; object interaction; patient assessment; patient training; sensory motor deficit; stroke patient; touching; upper limb movement; user experience; virtual environment; virtual reality; Central nervous system; Heart; Humans; Medical treatment; Navigation; Testing; Trajectory; Virtual environment; Virtual reality; Visualization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Virtual Rehabilitation, 2006 International Workshop on
Conference_Location :
New York, NY
Print_ISBN :
1-4244-0280-8
Type :
conf
DOI :
10.1109/IWVR.2006.1707522
Filename :
1707522
Link To Document :
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