• DocumentCode
    266359
  • Title

    Silhouettes versus skeletons in gesture-based authentication with Kinect

  • Author

    Wu, Junyong ; Ishwar, Prakash ; Konrad, Janusz

  • Author_Institution
    Dept. of Electr. & Comput. Eng., Boston Univ., Boston, MA, USA
  • fYear
    2014
  • fDate
    26-29 Aug. 2014
  • Firstpage
    99
  • Lastpage
    106
  • Abstract
    Since its release, the Kinect has been successfully used in gesture recognition. Recent work has extended Kinect´s use towards biometric user authentication based on face, speech, gait, and gestures. Our work expands on the last of these modalities - gestures, which have yielded promising authentication results in prior work. This paper aims to gain insight into how authentication methods that are based on silhouette features compare against those that are based on skeletal features in terms of trade-offs between authentication performance and robustness against some real-world degradations. On a dataset of 40 users that contains two types of degradations namely, user-memory and personal-effects (heavy coats, bags, etc.), we found that for user-defined gestures, skeletal features outperform silhouettes on average by 4.89% in terms of the Equal Error Rate (EER).
  • Keywords
    feature extraction; gesture recognition; interactive devices; EER; Kinect; equal error rate; gesture recognition; gesture-based authentication; personal-effect degradation; silhouette features; skeletal features; skeleton; user-memory degradation; Authentication; Covariance matrices; Degradation; Feature extraction; Joints; Vectors;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Advanced Video and Signal Based Surveillance (AVSS), 2014 11th IEEE International Conference on
  • Conference_Location
    Seoul
  • Type

    conf

  • DOI
    10.1109/AVSS.2014.6918651
  • Filename
    6918651