• DocumentCode
    2663958
  • Title

    Using skin-color motion for 3D face modelling and synthesis

  • Author

    Bletsko, Kiryl A. ; Bovbel, Eugeny I. ; Tsishkou, Dmitry V.

  • Author_Institution
    Dept. of Radiophys., Byelorussian State Univ., Minsk, Belarus
  • fYear
    2003
  • fDate
    4-6 Sept. 2003
  • Firstpage
    295
  • Lastpage
    299
  • Abstract
    Today 3D human face models have been widely used in applications such as face recognition, head tracking, facial expression recognition, human action recognition, video compression/coding and facial animation. Modeling human faces provides a potential solution to identifying faces with variations in illumination, pose, and facial expression. We propose a method of modeling human faces based on a generic MPEG-4 face model (a triangular mesh model) and individual facial characteristics containing both shape and texture information. The modeling method adapts a generic face model to the extracted facial features.
  • Keywords
    computational geometry; computer animation; face recognition; feature extraction; image colour analysis; image texture; solid modelling; video coding; 3D face modelling; face recognition; facial animation; facial expression recognition; feature extraction; head tracking; human action recognition; skin-color motion; texture generation; texture information; video compression; Algorithm design and analysis; Cameras; Face detection; Face recognition; Facial animation; Geometry; Head; Humans; MPEG 4 Standard; Surface fitting;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Intelligent Signal Processing, 2003 IEEE International Symposium on
  • Print_ISBN
    0-7803-7864-4
  • Type

    conf

  • DOI
    10.1109/ISP.2003.1275855
  • Filename
    1275855