DocumentCode
2663958
Title
Using skin-color motion for 3D face modelling and synthesis
Author
Bletsko, Kiryl A. ; Bovbel, Eugeny I. ; Tsishkou, Dmitry V.
Author_Institution
Dept. of Radiophys., Byelorussian State Univ., Minsk, Belarus
fYear
2003
fDate
4-6 Sept. 2003
Firstpage
295
Lastpage
299
Abstract
Today 3D human face models have been widely used in applications such as face recognition, head tracking, facial expression recognition, human action recognition, video compression/coding and facial animation. Modeling human faces provides a potential solution to identifying faces with variations in illumination, pose, and facial expression. We propose a method of modeling human faces based on a generic MPEG-4 face model (a triangular mesh model) and individual facial characteristics containing both shape and texture information. The modeling method adapts a generic face model to the extracted facial features.
Keywords
computational geometry; computer animation; face recognition; feature extraction; image colour analysis; image texture; solid modelling; video coding; 3D face modelling; face recognition; facial animation; facial expression recognition; feature extraction; head tracking; human action recognition; skin-color motion; texture generation; texture information; video compression; Algorithm design and analysis; Cameras; Face detection; Face recognition; Facial animation; Geometry; Head; Humans; MPEG 4 Standard; Surface fitting;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligent Signal Processing, 2003 IEEE International Symposium on
Print_ISBN
0-7803-7864-4
Type
conf
DOI
10.1109/ISP.2003.1275855
Filename
1275855
Link To Document