DocumentCode
2666805
Title
Implications of Selfish Neighbor Selection in Overlay Networks
Author
Laoutaris, Nikolaos ; Smaragdakis, Georgios ; Bestavros, Azer ; Byers, John W.
Author_Institution
Boston Univ., Boston
fYear
2007
fDate
6-12 May 2007
Firstpage
490
Lastpage
498
Abstract
In a typical overlay network for routing or content sharing, each node must select a fixed number of immediate overlay neighbors for routing traffic or content queries. A selfish node entering such a network would select neighbors so as to minimize the weighted sum of expected access costs to all its destinations. Previous work on selfish neighbor selection has built intuition with simple models where edges are undirected, access costs are modeled by hop-counts, and nodes have potentially unbounded degrees. However, in practice, important constraints not captured by these models lead to richer games with substantively and fundamentally different outcomes. Our work models neighbor selection as a game involving directed links, constraints on the number of allowed neighbors, and costs reflecting both network latency and node preference. We express a node\´s "best response" wiring strategy as a k-median problem on asymmetric distance, and use this formulation to obtain pure Nash equilibria. We experimentally examine the properties of such stable wirings on synthetic topologies, as well as on real topologies and maps constructed from PlanetLab and AS-level Internet measurements. Our results indicate that selfish nodes can reap substantial performance benefits when connecting to overlay networks constructed by naive nodes. On the other hand, in overlays that are dominated by selfish nodes, the resulting stable wirings are optimized to such great extent that even uninformed newcomers can extract near-optimal performance through naive wiring strategies.
Keywords
computer networks; game theory; telecommunication links; telecommunication network routing; telecommunication network topology; telecommunication traffic; Nash equilibria; content queries; game theory; k-median problem; node best response wiring strategy; overlay network latency; routing traffic; selfish neighbor selection; synthetic topologies; Costs; Delay; Extraterrestrial measurements; Internet; Joining processes; Network topology; Routing; Telecommunication traffic; Traffic control; Wiring;
fLanguage
English
Publisher
ieee
Conference_Titel
INFOCOM 2007. 26th IEEE International Conference on Computer Communications. IEEE
Conference_Location
Anchorage, AK
ISSN
0743-166X
Print_ISBN
1-4244-1047-9
Type
conf
DOI
10.1109/INFCOM.2007.64
Filename
4215646
Link To Document