• DocumentCode
    2672985
  • Title

    Geometric clipping using Boolean textures

  • Author

    Lorensen, William E.

  • Author_Institution
    General Electric Corp., Schenectady, NY, USA
  • fYear
    1993
  • fDate
    25-29 Oct 1993
  • Firstpage
    268
  • Lastpage
    274
  • Abstract
    Texture mapping is normally used to convey geometric detail without adding geometric complexity. This paper introduces Boolean textures, a texture mapping technique that uses implicit functions to generate texture maps and texture coordinates. These Boolean textures perform clipping during a renderer´s scan conversion step. Any implicit function is a candidate Boolean texture clipper. The paper describes how to use quadrics as clippers. Applications from engineering and medicine illustrate the effectiveness of texture as a clipping tool
  • Keywords
    Boolean functions; computational geometry; data visualisation; engineering graphics; image texture; medical computing; Boolean textures; engineering; geometric detail; geometric dipping; implicit functions; medicine; quadrics; renderer scan conversion step; texture coordinates; texture mapping technique; Application software; Back; Biomedical imaging; Computer graphics; Hardware; Rendering (computer graphics); Research and development; Silicon; Solid modeling; Surface texture;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Visualization, 1993. Visualization '93, Proceedings., IEEE Conference on
  • Conference_Location
    San Jose, CA
  • Print_ISBN
    0-8186-3940-7
  • Type

    conf

  • DOI
    10.1109/VISUAL.1993.398878
  • Filename
    398878