DocumentCode
2679017
Title
Scalable learning for object detection with GPU hardware
Author
Coates, Adam ; Baumstarck, Paul ; Le, Quoc ; Ng, Andrew Y.
Author_Institution
Comput. Sci. Dept., Stanford Univ., Stanford, CA, USA
fYear
2009
fDate
10-15 Oct. 2009
Firstpage
4287
Lastpage
4293
Abstract
We consider the problem of robotic object detection of such objects as mugs, cups, and staplers in indoor environments. While object detection has made significant progress in recent years, many current approaches involve extremely complex algorithms, and are prohibitively slow when applied to large scale robotic settings. In this paper, we describe an object detection system that is designed to scale gracefully to large data sets and leverages upward trends in computational power (as exemplified by Graphics Processing Unit (GPU) technology) and memory. We show that our GPU-based detector is up to 90 times faster than a well-optimized software version and can be easily trained on millions of examples. Using inexpensive off-the-shelf hardware, it can recognize multiple object types reliably in just a few seconds per frame.
Keywords
computer graphics; coprocessors; object detection; robot vision; GPU hardware; graphics processing unit; object detection; robotic; scalable learning; Clocks; Detectors; Graphics; Hardware; Indoor environments; Intelligent robots; Moore´s Law; Object detection; Robot sensing systems; USA Councils;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligent Robots and Systems, 2009. IROS 2009. IEEE/RSJ International Conference on
Conference_Location
St. Louis, MO
Print_ISBN
978-1-4244-3803-7
Electronic_ISBN
978-1-4244-3804-4
Type
conf
DOI
10.1109/IROS.2009.5354084
Filename
5354084
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