DocumentCode :
2679963
Title :
Proselytizing pervasive computing education: a strategy and approach influenced by human-computer interaction
Author :
McCrickard, D. Scott ; Chewar, C.M.
Author_Institution :
Dept. of Comput. Sci., Virginia Polytech. Inst. & State Univ., Blacksburg, VA, USA
fYear :
2004
fDate :
14-17 March 2004
Firstpage :
257
Lastpage :
262
Abstract :
A course on pervasive computing should be structured around key functions throughout a systems development process to cover common underlying concerns throughout science and engineering disciplines - development of design rationale, prototyping, evaluation, and component reuse. However, broader considerations of usage context and appreciation for research and methodological contributions from other disciplines must be strongly factored into course planning. To achieve both goals, we suggest learning objectives, a general strategy and approach using case-based learning.
Keywords :
computer aided instruction; computer science education; educational courses; engineering education; human computer interaction; ubiquitous computing; case-based learning; course planning; human computer interaction; pervasive computing education; systems development process; Computer architecture; Computer science; Computer science education; Design engineering; Educational institutions; Human computer interaction; Pervasive computing; Programming profession; Prototypes; Software engineering;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Pervasive Computing and Communications Workshops, 2004. Proceedings of the Second IEEE Annual Conference on
Print_ISBN :
0-7695-2106-1
Type :
conf
DOI :
10.1109/PERCOMW.2004.1276942
Filename :
1276942
Link To Document :
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