DocumentCode
2679963
Title
Proselytizing pervasive computing education: a strategy and approach influenced by human-computer interaction
Author
McCrickard, D. Scott ; Chewar, C.M.
Author_Institution
Dept. of Comput. Sci., Virginia Polytech. Inst. & State Univ., Blacksburg, VA, USA
fYear
2004
fDate
14-17 March 2004
Firstpage
257
Lastpage
262
Abstract
A course on pervasive computing should be structured around key functions throughout a systems development process to cover common underlying concerns throughout science and engineering disciplines - development of design rationale, prototyping, evaluation, and component reuse. However, broader considerations of usage context and appreciation for research and methodological contributions from other disciplines must be strongly factored into course planning. To achieve both goals, we suggest learning objectives, a general strategy and approach using case-based learning.
Keywords
computer aided instruction; computer science education; educational courses; engineering education; human computer interaction; ubiquitous computing; case-based learning; course planning; human computer interaction; pervasive computing education; systems development process; Computer architecture; Computer science; Computer science education; Design engineering; Educational institutions; Human computer interaction; Pervasive computing; Programming profession; Prototypes; Software engineering;
fLanguage
English
Publisher
ieee
Conference_Titel
Pervasive Computing and Communications Workshops, 2004. Proceedings of the Second IEEE Annual Conference on
Print_ISBN
0-7695-2106-1
Type
conf
DOI
10.1109/PERCOMW.2004.1276942
Filename
1276942
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