• DocumentCode
    2679963
  • Title

    Proselytizing pervasive computing education: a strategy and approach influenced by human-computer interaction

  • Author

    McCrickard, D. Scott ; Chewar, C.M.

  • Author_Institution
    Dept. of Comput. Sci., Virginia Polytech. Inst. & State Univ., Blacksburg, VA, USA
  • fYear
    2004
  • fDate
    14-17 March 2004
  • Firstpage
    257
  • Lastpage
    262
  • Abstract
    A course on pervasive computing should be structured around key functions throughout a systems development process to cover common underlying concerns throughout science and engineering disciplines - development of design rationale, prototyping, evaluation, and component reuse. However, broader considerations of usage context and appreciation for research and methodological contributions from other disciplines must be strongly factored into course planning. To achieve both goals, we suggest learning objectives, a general strategy and approach using case-based learning.
  • Keywords
    computer aided instruction; computer science education; educational courses; engineering education; human computer interaction; ubiquitous computing; case-based learning; course planning; human computer interaction; pervasive computing education; systems development process; Computer architecture; Computer science; Computer science education; Design engineering; Educational institutions; Human computer interaction; Pervasive computing; Programming profession; Prototypes; Software engineering;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Pervasive Computing and Communications Workshops, 2004. Proceedings of the Second IEEE Annual Conference on
  • Print_ISBN
    0-7695-2106-1
  • Type

    conf

  • DOI
    10.1109/PERCOMW.2004.1276942
  • Filename
    1276942