DocumentCode
2680160
Title
Kinematic features of arm and trunk movements in stroke patients and age-matched healthy controls during reaching in virtual and physical environments
Author
Liebermann, Dario G. ; Levin, Mindy F. ; Berman, Sigal ; Weingarden, Harold P. ; Weiss, Patrice Tamar L
Author_Institution
Dept. of Phys. Therapy, Tel Aviv Univ., Ramat Aviv, Israel
fYear
2009
fDate
June 29 2009-July 2 2009
Firstpage
179
Lastpage
184
Abstract
Motor performance of stroke patients and healthy individuals was compared in terms of selected kinematic features of arm and trunk movements while subjects reached for visual targets in virtual (VR) and physical (PH) environments. In PH, the targets were placed at an extended arm distance, while in VR comparably placed virtual targets were presented via GestureTek´s IREX system. Our goal was to obtain further insights into research methods related to VR-based rehabilitation. Eight right-hemiparetic stroke patients (age =46-87 years) and 8 healthy adults (age =51-73 years) completed 84 reaching movements in VR and PH environments while seated. The results showed that arm and trunk movements differed in the two environments in patients and to a lesser extent in healthy individuals. Arm motion of patients became jerkier in VR, with larger paths and longer movement durations, and presented greater arm torsion (i.e., larger elbow rotations around the hand-shoulder axis). Interestingly, patients also showed a significant reduction of compensatory trunk movements during VR reaching. The findings indicate that when targets were perceived to be beyond hand reach, stroke patients may be less able to estimate 3D virtual target locations obtained from the 2D TV planar displays. This was not the case for healthy participants.
Keywords
kinematics; medical computing; patient rehabilitation; virtual reality; GestureTek´s IREX system; age-matched healthy controls; arm movements; kinematic features; motor performance; physical environments; stroke patients; trunk movements; virtual environments; Elbow; Engineering management; Environmental management; Gallium nitride; Industrial engineering; Kinematics; Medical treatment; TV; Three dimensional displays; Virtual reality; Arm and Trunk Kinematics; Physical Environment; Reaching; Stroke Rehabilitation; Virtual Enviroment;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Rehabilitation International Conference, 2009
Conference_Location
Haifa
Print_ISBN
978-1-4244-4188-4
Electronic_ISBN
978-1-4244-4189-1
Type
conf
DOI
10.1109/ICVR.2009.5174228
Filename
5174228
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