• DocumentCode
    2682723
  • Title

    Game Console Controller Interface for People with Disability

  • Author

    Iacopetti, Fabrizio ; Fanucci, Luca ; Roncella, Roberto ; Giusti, David ; Scebba, Andrea

  • Author_Institution
    Dept. of Inf. Eng.., Univ. of Pisa, Pisa
  • fYear
    2008
  • fDate
    4-7 March 2008
  • Firstpage
    757
  • Lastpage
    762
  • Abstract
    This paper presents an interface device allowing people with upper limbs disabilities to play with console video games. Typical console controllers are equipped with several push-buttons and joysticks often to be operated at the same time, thus becoming a real barrier. Some do-it-yourself solutions exist by adapting commercial controllers to special needs. But, this way, the video game control is totally left to the disabled and very often he is still not able to play the game with his residual functionalities. On top of that such solutions are not even marketable, being non-certified modifications of a commercial device. On the contrary, the system described in this paper is a completely new device connected between the original controller and the console. It allows the connection of the most suitable interface for the specific disability. Thanks to this device the specific interface acts in the same manner as push-buttons and/or joysticks of the original controller. Mapping external sensors functions to the original controller ones is performed by a simple and intuitive procedure. The kind and number of external buttons/sensors is decided according to the user´s potential. The original joypad can be used along with the external sensors connected to the device, allowing collaborative playing between one or more disabled persons and another player.
  • Keywords
    computer games; handicapped aids; interactive devices; user interfaces; commercial controllers; disabled people; game console controller interface; joysticks; push-buttons; upper limbs disabilities; video game control; Collaboration; Competitive intelligence; Control systems; Games; Lighting control; Mice; Size control; Software systems; Speech recognition; Switches; Assistive Devices/Technology; Interfaces for disable; Playstation Console interface; Video Game Controller Interface;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Complex, Intelligent and Software Intensive Systems, 2008. CISIS 2008. International Conference on
  • Conference_Location
    Barcelona
  • Print_ISBN
    978-0-7695-3109-0
  • Type

    conf

  • DOI
    10.1109/CISIS.2008.77
  • Filename
    4606764