Title :
Serious Game for Laparoscopic Suturing Training
Author :
De Paolis, Lucio Tommaso
Author_Institution :
Dept. of Eng. for Innovation, Univ. of Salento, Lecce, Italy
Abstract :
Serious games usually refer to games that are used for training, advertising, simulation, or education and that provide a high fidelity simulation of particular environments and situations. Serious games are starting to be also employed in surgery-based training applications. This paper presents a serious game for training on suturing in laparoscopic surgery. In particular, it is focused on the physical modeling of the virtual environment and on the definition of a set of parameters used to assess the level of skills developed by the trainees. A pair of haptic devices has been utilized in order to simulate the manipulation of the surgical instruments.
Keywords :
biomedical education; computer based training; computer games; digital simulation; endoscopes; haptic interfaces; medical computing; surgery; education; haptic device; high fidelity simulation; laparoscopic suturing training; serious game; surgery-based training application; surgical instrument manipulation; trainee skill level assessment; virtual environment; Computational modeling; Games; Haptic interfaces; Needles; Solid modeling; Surgery; Training; laparoscopic suturing; serious game; simulation; surgical training;
Conference_Titel :
Complex, Intelligent and Software Intensive Systems (CISIS), 2012 Sixth International Conference on
Conference_Location :
Palermo
Print_ISBN :
978-1-4673-1233-2
DOI :
10.1109/CISIS.2012.175