DocumentCode
2688232
Title
Serious Game for Laparoscopic Suturing Training
Author
De Paolis, Lucio Tommaso
Author_Institution
Dept. of Eng. for Innovation, Univ. of Salento, Lecce, Italy
fYear
2012
fDate
4-6 July 2012
Firstpage
481
Lastpage
485
Abstract
Serious games usually refer to games that are used for training, advertising, simulation, or education and that provide a high fidelity simulation of particular environments and situations. Serious games are starting to be also employed in surgery-based training applications. This paper presents a serious game for training on suturing in laparoscopic surgery. In particular, it is focused on the physical modeling of the virtual environment and on the definition of a set of parameters used to assess the level of skills developed by the trainees. A pair of haptic devices has been utilized in order to simulate the manipulation of the surgical instruments.
Keywords
biomedical education; computer based training; computer games; digital simulation; endoscopes; haptic interfaces; medical computing; surgery; education; haptic device; high fidelity simulation; laparoscopic suturing training; serious game; surgery-based training application; surgical instrument manipulation; trainee skill level assessment; virtual environment; Computational modeling; Games; Haptic interfaces; Needles; Solid modeling; Surgery; Training; laparoscopic suturing; serious game; simulation; surgical training;
fLanguage
English
Publisher
ieee
Conference_Titel
Complex, Intelligent and Software Intensive Systems (CISIS), 2012 Sixth International Conference on
Conference_Location
Palermo
Print_ISBN
978-1-4673-1233-2
Type
conf
DOI
10.1109/CISIS.2012.175
Filename
6245646
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