• DocumentCode
    2688232
  • Title

    Serious Game for Laparoscopic Suturing Training

  • Author

    De Paolis, Lucio Tommaso

  • Author_Institution
    Dept. of Eng. for Innovation, Univ. of Salento, Lecce, Italy
  • fYear
    2012
  • fDate
    4-6 July 2012
  • Firstpage
    481
  • Lastpage
    485
  • Abstract
    Serious games usually refer to games that are used for training, advertising, simulation, or education and that provide a high fidelity simulation of particular environments and situations. Serious games are starting to be also employed in surgery-based training applications. This paper presents a serious game for training on suturing in laparoscopic surgery. In particular, it is focused on the physical modeling of the virtual environment and on the definition of a set of parameters used to assess the level of skills developed by the trainees. A pair of haptic devices has been utilized in order to simulate the manipulation of the surgical instruments.
  • Keywords
    biomedical education; computer based training; computer games; digital simulation; endoscopes; haptic interfaces; medical computing; surgery; education; haptic device; high fidelity simulation; laparoscopic suturing training; serious game; surgery-based training application; surgical instrument manipulation; trainee skill level assessment; virtual environment; Computational modeling; Games; Haptic interfaces; Needles; Solid modeling; Surgery; Training; laparoscopic suturing; serious game; simulation; surgical training;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Complex, Intelligent and Software Intensive Systems (CISIS), 2012 Sixth International Conference on
  • Conference_Location
    Palermo
  • Print_ISBN
    978-1-4673-1233-2
  • Type

    conf

  • DOI
    10.1109/CISIS.2012.175
  • Filename
    6245646