• DocumentCode
    2688576
  • Title

    Simulation motion that never happened-Reebok “Giggs”

  • Author

    Jarman, W.H.

  • fYear
    1995
  • fDate
    34822
  • Firstpage
    42583
  • Lastpage
    42587
  • Abstract
    Describes the production of a commercial that is not wholly ` natural´ but wavers on the fence between realism and then using the technology to create an obvious special effect. In some areas it also demonstrates the limitations of the technology at the time it was made. The first problem with this commercial was to find archive shots of different famous footballers who have played for Manchester United over the years, and edit them into a logical game sequence
  • fLanguage
    English
  • Publisher
    iet
  • Conference_Titel
    Motion Reproduction in Television, IEE Colloquium on
  • Conference_Location
    London
  • Type

    conf

  • DOI
    10.1049/ic:19950604
  • Filename
    477958