DocumentCode :
2692779
Title :
Modeling geometric structure and illumination variation of a scene from real images
Author :
Zhang, Zhengyou
Author_Institution :
Inst. Nat. de Recherche en Inf. et Autom., Sophia Antipolis, France
fYear :
1998
fDate :
4-7 Jan 1998
Firstpage :
1041
Lastpage :
1046
Abstract :
We present in this paper a system which automatically builds, from real images, a scene model containing both 3D geometric information of the scene structure and its photometric information under various illumination conditions. The geometric structure is recovered from images taken from distinct viewpoints. Structure-from-motion and correlation-based stereo techniques are used to match pixels between images of different viewpoints and to reconstruct the scene in 3D space. The photometric property is extracted from images taken under different illumination conditions (orientation, position and intensity of the light sources). This is achieved by computing a low-dimensional linear space of the spatio-illumination volume, and is represented by a set of basis images. The model that has been built can be used to create realistic renderings from different viewpoints and illumination conditions. Applications include object recognition, virtual reality and product advertisement
Keywords :
image reconstruction; image representation; object recognition; 3D reconstruction; 3D space; CAD/CAM; Shading; correlation-based; geometric modeling; geometric structure; object recognition; product advertisement; reconstruct; representation; stereo techniques; structure-from-motion; virtual reality; Data mining; Image reconstruction; Layout; Light sources; Lighting; Photometry; Pixel; Rendering (computer graphics); Solid modeling; Stereo image processing;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Vision, 1998. Sixth International Conference on
Conference_Location :
Bombay
Print_ISBN :
81-7319-221-9
Type :
conf
DOI :
10.1109/ICCV.1998.710845
Filename :
710845
Link To Document :
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