• DocumentCode
    2693016
  • Title

    Skeleton-based motion capture for robust reconstruction of human motion

  • Author

    Herda, L. ; Fua, P. ; Plänkers, R. ; Boulic, R. ; Thalmann, D.

  • Author_Institution
    EPFL, Comput.. Graphics Lab., Lausanne, Switzerland
  • fYear
    2000
  • fDate
    2000
  • Firstpage
    77
  • Lastpage
    83
  • Abstract
    Optical motion capture provides an impressive ability to replicate gestures. However, even with a highly professional system there are many instances where crucial markers are occluded or when the algorithm confuses the trajectory of one marker with that of another. This requires much editing work on the part of the animator before the virtual characters are ready for their screen debuts. In this paper, we present an approach to increasing the robustness of a motion capture system by using a sophisticated anatomic human model. It includes a precise description of the skeleton´s mobility and an approximated envelope. It allows us to accurately predict the 3-D location and visibility of markers, thus significantly increasing the robustness of marker tracking and assignment, and drastically reducing-or even eliminating-the need for human intervention during the 3D reconstruction process
  • Keywords
    motion estimation; virtual reality; 3D reconstruction process; anatomic human model; approximated envelope; gestures; human motion; optical motion capture; robust reconstruction; skeleton-based motion capture; virtual characters; Animation; Cameras; Computer graphics; Humans; Image reconstruction; Optical films; Robustness; Skeleton; Three dimensional displays; Tracking;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Animation 2000. Proceedings
  • Conference_Location
    Philadelphia, PA
  • ISSN
    1087-4844
  • Print_ISBN
    0-7695-0683-6
  • Type

    conf

  • DOI
    10.1109/CA.2000.889046
  • Filename
    889046