DocumentCode
2693100
Title
Individual and group behaviours for virtual humans
Author
Thalmann, Daniel
Author_Institution
Comput. Graphics Lab., EPFL, Lausanne, Switzerland
fYear
2000
fDate
2000
Firstpage
122
Lastpage
124
Abstract
This paper summarizes recent experiences and case studies to model behaviors of virtual humans in three typical situations: interaction with complex objects, interaction with the user in immersive environments, and social behaviors in crowds
Keywords
virtual reality; complex objects; crowds; group behaviours; immersive environments; individual behaviours; social behaviors; virtual humans; Analytical models; Animation; Application software; Autonomous agents; Computational modeling; Human factors; Natural languages; Solid modeling; Virtual environment; Virtual prototyping;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Animation 2000. Proceedings
Conference_Location
Philadelphia, PA
ISSN
1087-4844
Print_ISBN
0-7695-0683-6
Type
conf
DOI
10.1109/CA.2000.889061
Filename
889061
Link To Document