• DocumentCode
    2693132
  • Title

    Muscle-driven modeling of wrinkles for 3D facial expressions

  • Author

    Zhang, Yu

  • Author_Institution
    Inst. of High Performance Comput., Singapore
  • fYear
    2008
  • fDate
    June 23 2008-April 26 2008
  • Firstpage
    957
  • Lastpage
    960
  • Abstract
    Facial expression animation considering wrinkle formation is an aspiring goal and a challenging task. This paper presents a new geometric wrinkle model that is defined according to facial muscle anatomy for efficient simulation of dynamic wrinkles within expressions. Our method is applied to an anatomy-based face model with a multi-layer structure of skin, muscles, and skull. The location and orientation of the wrinkles are automatically determined based on muscle contraction and its influence on the skin. Corresponding to two types of facial muscles, the geometric wrinkle model governs evolution of wrinkle amplitude in the local deformed face regions. It provides intuitive parameters for easy control over wrinkle characteristics by taking into account the properties of real wrinkles. Results show that this method enables realistic wrinkles synchronized with facial movements to be dynamically simulated and rendered at an interactive rate.
  • Keywords
    computer animation; rendering (computer graphics); 3D facial expressions; facial expression animation; facial muscle anatomy; muscle contraction; muscle-driven modeling; wrinkle formation; Amplitude modulation; Computational modeling; Deformable models; Face; Facial animation; Facial muscles; Humans; Skin; Skull; Solid modeling;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Multimedia and Expo, 2008 IEEE International Conference on
  • Conference_Location
    Hannover
  • Print_ISBN
    978-1-4244-2570-9
  • Electronic_ISBN
    978-1-4244-2571-6
  • Type

    conf

  • DOI
    10.1109/ICME.2008.4607595
  • Filename
    4607595