DocumentCode
2693132
Title
Muscle-driven modeling of wrinkles for 3D facial expressions
Author
Zhang, Yu
Author_Institution
Inst. of High Performance Comput., Singapore
fYear
2008
fDate
June 23 2008-April 26 2008
Firstpage
957
Lastpage
960
Abstract
Facial expression animation considering wrinkle formation is an aspiring goal and a challenging task. This paper presents a new geometric wrinkle model that is defined according to facial muscle anatomy for efficient simulation of dynamic wrinkles within expressions. Our method is applied to an anatomy-based face model with a multi-layer structure of skin, muscles, and skull. The location and orientation of the wrinkles are automatically determined based on muscle contraction and its influence on the skin. Corresponding to two types of facial muscles, the geometric wrinkle model governs evolution of wrinkle amplitude in the local deformed face regions. It provides intuitive parameters for easy control over wrinkle characteristics by taking into account the properties of real wrinkles. Results show that this method enables realistic wrinkles synchronized with facial movements to be dynamically simulated and rendered at an interactive rate.
Keywords
computer animation; rendering (computer graphics); 3D facial expressions; facial expression animation; facial muscle anatomy; muscle contraction; muscle-driven modeling; wrinkle formation; Amplitude modulation; Computational modeling; Deformable models; Face; Facial animation; Facial muscles; Humans; Skin; Skull; Solid modeling;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia and Expo, 2008 IEEE International Conference on
Conference_Location
Hannover
Print_ISBN
978-1-4244-2570-9
Electronic_ISBN
978-1-4244-2571-6
Type
conf
DOI
10.1109/ICME.2008.4607595
Filename
4607595
Link To Document