DocumentCode :
2693239
Title :
Layered animation using displacement maps
Author :
Smith, Raymond ; Sun, Wei ; Hilton, Adrian ; Illingworth, John
Author_Institution :
Centre for Vision, Speech & Signal Process., Surrey Univ., Guildford, UK
fYear :
2000
fDate :
2000
Firstpage :
146
Lastpage :
151
Abstract :
This paper presents a layered animation framework which uses displacement maps for efficient representation and animation of highly detailed surfaces. The model consists of three layers: a skeleton; low-resolution control model; and a displacement map image. The novel aspects of this approach are an automatic closed-form solution for displacement map generation and animation of the layered displacement map model. This approach provides an efficient representation of complex geometry which allows realistic deformable animation with multiple levels-of-detail
Keywords :
computational geometry; computer animation; complex geometry; displacement map image; displacement maps; layered animation; low-resolution control model; skeleton; surfaces; Animation; Automatic control; Displacement control; Geometrical optics; Image resolution; Skeleton; Solid modeling; Surface fitting; Surface reconstruction; Topology;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Animation 2000. Proceedings
Conference_Location :
Philadelphia, PA
ISSN :
1087-4844
Print_ISBN :
0-7695-0683-6
Type :
conf
DOI :
10.1109/CA.2000.889072
Filename :
889072
Link To Document :
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