DocumentCode :
2694330
Title :
Crowd control with swarm intelligence
Author :
Lin, Ying-Yin ; Chen, Ying-ping
Author_Institution :
Nat. Chiao Tung Univ., Hsinchu
fYear :
2007
fDate :
25-28 Sept. 2007
Firstpage :
3321
Lastpage :
3328
Abstract :
This paper presents a uniform conceptual model based on the particle swarm optimization (PSO) paradigm to simulate crowds in computer graphics. According to the mechanisms of PSO, each person (particle) in the crowd (swarm) can adopt the information to search a path from the initial position to the specified target (optimum) automatically. However, PSO aims to obtain the optimal solution, while the purpose of this study concentrates on the generated paths of particles. Hence, in order to generate appropriate paths of people in a crowd, we propose a method to employ the computational facilities provided in PSO. The proposed model is simple, uniform, and easy to implement. The results of simulations demonstrate that using PSO with the proposed technique can generate appropriate non- deterministic, non-colliding paths in several different scenarios, including static obstacles, moving targets, and multiple crowds.
Keywords :
computer graphics; particle swarm optimisation; computer graphics; crowd control; moving targets; multiple crowds; noncolliding paths; particle swarm optimization; static obstacles; swarm intelligence; Evolutionary computation; Particle swarm optimization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Evolutionary Computation, 2007. CEC 2007. IEEE Congress on
Conference_Location :
Singapore
Print_ISBN :
978-1-4244-1339-3
Electronic_ISBN :
978-1-4244-1340-9
Type :
conf
DOI :
10.1109/CEC.2007.4424900
Filename :
4424900
Link To Document :
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