DocumentCode
2694476
Title
Binary apple tree: A game approach to tree traversal algorithms
Author
Karapinar, Zehra ; Senturk, Arafat ; Zavrak, Sultan ; Kara, Resul ; Erdogmus, Pakize
Author_Institution
Comput. Eng. Dept., Duzce Univ., Duzce, Turkey
fYear
2012
fDate
21-23 June 2012
Firstpage
1
Lastpage
3
Abstract
The computer science students mostly face with the difficulties in learning the topics of algorithms courses. Only listening the topic from the teacher or just writing makes the learning volatile. Instead of listening or writing, if there is something visual, it would be more permanent to learn because visuality increases the learning potential and the time for learning is minimized. The adversities of classical education techniques were intended to be eliminated in this study via computer games which are becoming more and more popular in this age. An educational convenience is provided for the subject of tree traversal algorithms. Tree traversal algorithms are one of the basic and confused concepts in algorithms and programming courses in computer science. A game called “binary apple tree” was established to teach and learn the subject easier.
Keywords
computer aided instruction; computer games; computer science education; trees (mathematics); binary apple tree; classical education technique; computer game; computer science; educational convenience; learning potential; programming course; tree traversal algorithm; visuality; Binary trees; Computers; Educational institutions; Games; Programming; computer education with games; serious games; tree traversal algorithms;
fLanguage
English
Publisher
ieee
Conference_Titel
Information Technology Based Higher Education and Training (ITHET), 2012 International Conference on
Conference_Location
Istanbul
Print_ISBN
978-1-4673-2332-1
Type
conf
DOI
10.1109/ITHET.2012.6246026
Filename
6246026
Link To Document