• DocumentCode
    2694476
  • Title

    Binary apple tree: A game approach to tree traversal algorithms

  • Author

    Karapinar, Zehra ; Senturk, Arafat ; Zavrak, Sultan ; Kara, Resul ; Erdogmus, Pakize

  • Author_Institution
    Comput. Eng. Dept., Duzce Univ., Duzce, Turkey
  • fYear
    2012
  • fDate
    21-23 June 2012
  • Firstpage
    1
  • Lastpage
    3
  • Abstract
    The computer science students mostly face with the difficulties in learning the topics of algorithms courses. Only listening the topic from the teacher or just writing makes the learning volatile. Instead of listening or writing, if there is something visual, it would be more permanent to learn because visuality increases the learning potential and the time for learning is minimized. The adversities of classical education techniques were intended to be eliminated in this study via computer games which are becoming more and more popular in this age. An educational convenience is provided for the subject of tree traversal algorithms. Tree traversal algorithms are one of the basic and confused concepts in algorithms and programming courses in computer science. A game called “binary apple tree” was established to teach and learn the subject easier.
  • Keywords
    computer aided instruction; computer games; computer science education; trees (mathematics); binary apple tree; classical education technique; computer game; computer science; educational convenience; learning potential; programming course; tree traversal algorithm; visuality; Binary trees; Computers; Educational institutions; Games; Programming; computer education with games; serious games; tree traversal algorithms;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Technology Based Higher Education and Training (ITHET), 2012 International Conference on
  • Conference_Location
    Istanbul
  • Print_ISBN
    978-1-4673-2332-1
  • Type

    conf

  • DOI
    10.1109/ITHET.2012.6246026
  • Filename
    6246026