Title :
Experiments with Monte Carlo Othello
Author :
Hingston, P. ; Masek, M.
Abstract :
In this paper, we report on our experiments with using Monte Carlo simulation (specifically the UCT algorithm) as the basis for an Othello playing program. Monte Carlo methods have been used for other games in the past, most recently and notably in successful Go playing programs. We show that Monte Carlo-based players have potential for Othello, and that evolutionary algorithms can be used to improve their strength.
Keywords :
Monte Carlo methods; computer games; evolutionary computation; Monte Carlo Othello; Othello game playing program; evolutionary algorithm; Evolutionary computation; Monte Carlo methods;
Conference_Titel :
Evolutionary Computation, 2007. CEC 2007. IEEE Congress on
Conference_Location :
Singapore
Print_ISBN :
978-1-4244-1339-3
Electronic_ISBN :
978-1-4244-1340-9
DOI :
10.1109/CEC.2007.4425000