• DocumentCode
    2699247
  • Title

    Hand-held windows: towards effective 2D interaction in immersive virtual environments

  • Author

    Lindeman, Robert W. ; Sibert, John L. ; Hahn, James K.

  • Author_Institution
    Inst. for Comput. Graphics, George Washington Univ., Washington, DC, USA
  • fYear
    1999
  • fDate
    13-17 Mar 1999
  • Firstpage
    205
  • Lastpage
    212
  • Abstract
    The study of human-computer interaction within immersive virtual environments requires us to balance what we have learned from the design and use of desktop interfaces with novel approaches to allow us to work effectively in three dimensions. While some researchers have called for revolutionary interfaces for these new environments, devoid of two-dimensional (2D) desktop widgets, others have taken a more evolutionary approach. Windowing within immersive virtual environments is an attempt to apply 2D interface techniques to three-dimensional (3D) worlds. 2D techniques are attractive because of their proven acceptance and widespread use on the desktop. With current methods environments, however, it is difficult for users of 3D worlds to perform precise manipulations, such as dragging sliders, or precisely positioning or orienting objects. We have developed a testbed designed to take advantage of bimanual interaction, proprioception, and passive-haptic feedback. We present preliminary results from an empirical study of 2D interaction in 3D environments using this system. We use a window registered with a tracked, physical surface, to provide support for precise manipulation of interface widgets displayed in the virtual environment
  • Keywords
    haptic interfaces; human factors; mechanoception; virtual reality; 2D desktop widgets; 2D interaction; 3D worlds; bimanual interaction; desktop interfaces; hand-held windows; human-computer interaction; immersive virtual environments; passive-haptic feedback; proprioception; three-dimensional worlds; two dimensional interaction; Computer graphics; Feedback; Haptic interfaces; Independent component analysis; Mice; Read only memory; Testing; User interfaces; Virtual environment; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Reality, 1999. Proceedings., IEEE
  • Conference_Location
    Houston, TX
  • ISSN
    1087-8270
  • Print_ISBN
    0-7695-0093-5
  • Type

    conf

  • DOI
    10.1109/VR.1999.756952
  • Filename
    756952