DocumentCode
2699390
Title
Mind over virtual matter: using virtual environments for neurofeedback training
Author
Allanson, Jennifer ; Mariani, John
Author_Institution
Dept. of Comput., Lancaster Univ., UK
fYear
1999
fDate
13-17 Mar 1999
Firstpage
270
Lastpage
273
Abstract
This paper describes on-going research at Lancaster University to develop a brain-computer interface (BCI) with which to conduct neurofeedback training. We have built a system that translates EEG signals detected from the scalp of a subject into movement and interaction within a VRML world. The training protocol parameters can be set prior to a session commencing. These correspond to signal thresholds within which a subject will be rewarded for maintaining his or her EEG component signal amplitude for a predetermined period. The training environments are constructed from a set of VRML components. Interactivity parameters, in terms of VRML object appearance and behaviour corresponding to changes in the EEG signal, can be chosen to suit the requirements of the session
Keywords
electroencephalography; user interfaces; virtual reality languages; EEG signal; VRML object appearance; VRML world; brain-computer interface; interactivity parameters; neurofeedback training; training protocol parameters; virtual environments; virtual matter; Electrical capacitance tomography; Electroencephalography; Neurofeedback; Noise measurement; Protocols; Read only memory; Scalp; Signal detection; Signal processing; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality, 1999. Proceedings., IEEE
Conference_Location
Houston, TX
ISSN
1087-8270
Print_ISBN
0-7695-0093-5
Type
conf
DOI
10.1109/VR.1999.756961
Filename
756961
Link To Document