• DocumentCode
    2711173
  • Title

    Dynamic partitioning of distributed virtual simulations for reducing communication load

  • Author

    De Grande, Robson Eduardo ; Boukerche, Azzedine

  • Author_Institution
    PARADISE Lab., Univ. of Ottawa, Ottawa, ON, Canada
  • fYear
    2009
  • fDate
    7-8 Nov. 2009
  • Firstpage
    176
  • Lastpage
    181
  • Abstract
    HLA-based simulations can experience performance degradation due to communication latencies between simulation federates, which generate significant cumulative overhead. Even though the HLA standard provides mechanisms to decrease the misuse of network resources, it does not present any tool to diminish the communication latencies between interactive federates. Moreover, the interaction dependencies can be predicted before simulations are initiated, but such predictions relies on the determinism of simulations, producing erroneous balancing when simulations change their load dynamically. Thus, an hierarchical three-phase dynamic communication load balancing scheme is devised to react to run-time load changes, so the scheme performs constant, periodical monitoring of resources, re-distribution of load, and migration of federates. The balancing system reorganizes the distribution of large-scale HLA-based simulations, so the communication latencies are minimized, increasing the parallelism of the distributed simulations and leading to a performance improvement. Experiments were realized to measure the benefits of the scheme, and through comparative analyses, the balancing scheme presented considerable performance improvement to HLA-based simulations.
  • Keywords
    digital simulation; distributed programming; resource allocation; virtual reality; HLA standard; communication load reduction; distributed virtual simulation; dynamic communication load balancing scheme; high level architecture; Analytical models; Communication standards; Degradation; Delay; Large-scale systems; Load management; Monitoring; Performance analysis; Predictive models; Runtime;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Haptic Audio visual Environments and Games, 2009. HAVE 2009. IEEE International Workshop on
  • Conference_Location
    Lecco
  • Print_ISBN
    978-1-4244-4217-1
  • Electronic_ISBN
    978-1-4244-4218-8
  • Type

    conf

  • DOI
    10.1109/HAVE.2009.5356113
  • Filename
    5356113