• DocumentCode
    2715949
  • Title

    Tournament Particle Swarm Optimization

  • Author

    Duminy, Willem H. ; Engelbrecht, Andries P.

  • Author_Institution
    Dept. of Comput. Sci., Pretoria Univ.
  • fYear
    2007
  • fDate
    1-5 April 2007
  • Firstpage
    146
  • Lastpage
    153
  • Abstract
    This paper introduces tournament particle swarm optimization (PSO) as a method to optimize weights of game tree evaluation functions in a competitive environment using particle swarm optimization. This method makes use of tournaments to ensure a fair evaluation of the performance of particles in the swarm, relative to that of other particles. The empirical work presented compares the performance of different tournament methods that can be applied to the tournament PSO, with application to Checkers.
  • Keywords
    game theory; learning (artificial intelligence); particle swarm optimisation; trees (mathematics); Checkers; competitive coevolution; competitive environment; game playing; game tree evaluation functions; machine learning; tournament particle swarm optimization; Application software; Computational intelligence; Computer science; Humans; Machine learning; Neural networks; Optimization methods; Particle swarm optimization; PSO; competitive co-evolution; game playing; machine learning; tournament;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computational Intelligence and Games, 2007. CIG 2007. IEEE Symposium on
  • Conference_Location
    Honolulu, HI
  • Print_ISBN
    1-4244-0709-5
  • Type

    conf

  • DOI
    10.1109/CIG.2007.368091
  • Filename
    4219036