DocumentCode
2716025
Title
Modifications of UCT and sequence-like simulations for Monte-Carlo Go
Author
Wang, Yizao ; Gelly, Sylvain
Author_Institution
Center of Appl. Math., Ecole Polytechnique, Palaiseau
fYear
2007
fDate
1-5 April 2007
Firstpage
175
Lastpage
182
Abstract
Algorithm UCB1 for multi-armed bandit problem has already been extended to algorithm UCT which works for minimax tree search. We have developed a Monte-Carlo program, MoGo, which is the first computer Go program using UCT. We explain our modification of UCT for Go application and also the sequence-like random simulation with patterns which has improved significantly the performance of MoGo. UCT combined with pruning techniques for large Go board is discussed, as well as parallelization of UCT. MoGo is now a top-level computer-Go program on 9 times 9 Go board
Keywords
Monte Carlo methods; computer games; games of skill; Go board; MoGo; Monte-Carlo Go; Monte-Carlo program; algorithm UCB1; algorithm UCT; computer Go program; level computer-Go program; minimax tree search; multiarmed bandit problem; pruning technique; sequence-like random simulation; Application software; Computational intelligence; Computational modeling; Gold; Heuristic algorithms; Mathematics; Medals; Minimax techniques; Stochastic processes; Tree data structures; 3 Ã\x97 3 patterns; Computer Go; Monte-Carlo Go; UCT; multi-armed bandit; sequence-like simulation;
fLanguage
English
Publisher
ieee
Conference_Titel
Computational Intelligence and Games, 2007. CIG 2007. IEEE Symposium on
Conference_Location
Honolulu, HI
Print_ISBN
1-4244-0709-5
Type
conf
DOI
10.1109/CIG.2007.368095
Filename
4219040
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