DocumentCode :
2716074
Title :
Hybrid Evolutionary Learning Approaches for The Virus Game
Author :
Naveed, M.H. ; Cowling, P.I. ; Hossain, M.A.
Author_Institution :
Dept. of Comput., Bradford Univ.
fYear :
2007
fDate :
1-5 April 2007
Firstpage :
196
Lastpage :
202
Abstract :
This paper investigates the effectiveness of hybrids of learning and evolutionary approaches to find weights and topologies for an artificial neural network (ANN) which is used to evaluate board positions for a two-person zero-sum game, the virus game. Two hybrid approaches: evolutionary RPROP (resilient backpropagation) and evolutionary BP (backpropagation) are described and empirically compared with BP, RPROP, iRPROP (improved RPROP) and evolutionary learning approaches. The results show that evolutionary RPROP and evolutionary BP have significantly better generalisation performance than their constituent learning and evolutionary methods.
Keywords :
backpropagation; computer games; evolutionary computation; artificial neural network; board position; evolutionary RPROP; evolutionary backpropagation; gradient-based learning; hybrid evolutionary learning; resilient backpropagation; two-person zero-sum game; virus game; Artificial neural networks; Backpropagation; Computational intelligence; Computer networks; Electronic mail; Evolutionary computation; Genetic algorithms; Learning systems; Network topology; Neural networks; Gradient-based learning; The Virus Game; evolutionary learning; hybrid learning techniques;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computational Intelligence and Games, 2007. CIG 2007. IEEE Symposium on
Conference_Location :
Honolulu, HI
Print_ISBN :
1-4244-0709-5
Type :
conf
DOI :
10.1109/CIG.2007.368098
Filename :
4219043
Link To Document :
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