DocumentCode :
2716089
Title :
Hybrid of Evolution and Reinforcement Learning for Othello Players
Author :
Kim, Kyung-Joong ; Choi, Heejin ; Cho, Sung-Bae
Author_Institution :
Dept. of Comput. Sci., Yonsei Univ.
fYear :
2007
fDate :
1-5 April 2007
Firstpage :
203
Lastpage :
209
Abstract :
Although the reinforcement learning and evolutionary algorithm show good results in board evaluation optimization, the hybrid of both approaches is rarely addressed in the literature. In this paper, the evolutionary algorithm is boosted using resources from the reinforcement learning. 1) The initialization of initial population using solution optimized by temporal difference learning 2) Exploitation of domain knowledge extracted from reinforcement learning. Experiments on Othello game strategies show that the proposed methods can effectively search the solution space and improve the performance
Keywords :
evolutionary computation; games of skill; learning (artificial intelligence); Othello player; board evaluation optimization; domain knowledge; evolutionary algorithm; reinforcement learning; temporal difference learning; Books; Computational intelligence; Computer science; Evolutionary computation; Fluctuations; Learning systems; Optimization methods; Space exploration; Domain Knowledge; Othello; Reinforcement Learning; Temporal Difference Learning;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computational Intelligence and Games, 2007. CIG 2007. IEEE Symposium on
Conference_Location :
Honolulu, HI
Print_ISBN :
1-4244-0709-5
Type :
conf
DOI :
10.1109/CIG.2007.368099
Filename :
4219044
Link To Document :
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