DocumentCode
2716121
Title
Solving Japanese Puzzles with Heuristics
Author
Salcedo-Sanz, Sancho ; Ortiz-Garcia, E.G. ; Pérez-Bellido, Angel M. ; Portilla-Figueras, Antonio ; Yao, Xin
Author_Institution
Dept. of Signal Theor. & Commun., Univ. de Alcala
fYear
2007
fDate
1-5 April 2007
Firstpage
224
Lastpage
231
Abstract
This paper presents two heuristics algorithms to solve Japanese puzzles, both black and white puzzles and color puzzles. First, we present ad-hoc heuristics which use the information in rows, columns, and puzzle´s constraints to obtain the solution of the puzzle. The best heuristic developed for black and white puzzles is then extended to solving color Japanese puzzles. We show the performance of the proposed heuristics in several examples from a well known Web page devoted to this kind of puzzles. Comparison with an existing solver based on constraint programming and with a genetic algorithm is carried out
Keywords
computer games; constraint handling; genetic algorithms; Japanese puzzles; Web page; ad-hoc heuristics; black puzzle; color puzzle; constraint programming; genetic algorithm; heuristics algorithm; nonograms; white puzzle; Books; Computational intelligence; Computer science; Game theory; Genetic algorithms; Heuristic algorithms; Logic testing; Mathematics; Telegraphy; Web pages; Heuristics; Japanese puzzles; Nonograms; Puzzles solver;
fLanguage
English
Publisher
ieee
Conference_Titel
Computational Intelligence and Games, 2007. CIG 2007. IEEE Symposium on
Conference_Location
Honolulu, HI
Print_ISBN
1-4244-0709-5
Type
conf
DOI
10.1109/CIG.2007.368102
Filename
4219047
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