DocumentCode :
2716259
Title :
Inferring the Past: A Computational Exploration of the Strategies that May Have Been Used in the Aztec Board Game of Patolli
Author :
de Silva Garza, Andrés Gómez ; Flores, Carlos Emilio Galindo
Author_Institution :
Inst. Tecnologico Autonomo de Mexico
fYear :
2007
fDate :
1-5 April 2007
Firstpage :
296
Lastpage :
303
Abstract :
In this paper we use computational techniques to explore the Aztec board game of Patolli. Rules for the game were documented by the Spanish explorers that ultimately destroyed the Aztec civilization, yet there is no guarantee that the few players of Patolli that still exist follow the same strategies as the Aztec originators of the game. We implemented the rules of the game in an agent-based system and designed a series of experiments to pit game-playing agents using different strategies against each other to try to infer what makes a good strategy (and therefore what kind of information would have been taken into account by expert Aztec players back in the days when Patolli was an extremely popular game). In this paper we describe the game, explain our implementation, and present our experimental setup, results and conclusions.
Keywords :
computer games; software agents; Aztec board game; Patolli; agent-based system; computational techniques; intelligent agents; pit game-playing agents; Alcoholism; Computational intelligence; Intelligent agent; Board Games; Evaluation of Alternate Strategies; Intelligent Agents;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computational Intelligence and Games, 2007. CIG 2007. IEEE Symposium on
Conference_Location :
Honolulu, HI
Print_ISBN :
1-4244-0709-5
Type :
conf
DOI :
10.1109/CIG.2007.368112
Filename :
4219057
Link To Document :
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