Title :
Lasserre Hierarchy, Higher Eigenvalues, and Approximation Schemes for Graph Partitioning and Quadratic Integer Programming with PSD Objectives
Author :
Guruswami, Venkatesan ; Sinop, Ali Kemal
Abstract :
We present an approximation scheme for optimizing certain Quadratic Integer Programming problems with positive semidefinite objective functions and global lin- ear constraints. This framework includes well known graph problems such as Minimum graph bisection, Edge expansion, Uniform sparsest cut, and Small Set expansion, as well as the Unique Games problem. These problems are notorious for the existence of huge gaps between the known algorithmic results and NP-hardness results. Our algorithm is based on rounding semidefinite programs from the Lasserre hierarchy, and the analysis uses bounds for low-rank approximations of a matrix in Frobenius norm using columns of the matrix. For all the above graph problems, we give an algorithm running in time nO(r/ε2) with approximation ratio (1+ε)/min{1,λr}, where λr is the r´th smallest eigenvalue of the normalized graph Laplacian L. In the case of graph bisection and small set expansion, the number of vertices in the cut is within lower-order terms of the stipulated bound. Our results imply (1 + O(ε)) factor approximation in time nO(r*/ε2) where r* is the number of eigenvalues of L smaller than 1 - ε. This perhaps gives some indication as to why even showing mere APX-hardness for these problems has been elusive, since the reduction must produce graphs with a slowly growing spectrum (and classes like planar graphs which are known to have such a spectral property often admit good algorithms owing to their nice structure). For Unique Games, we give a factor (1 + (2+ε)/λr) approximation for minimizing the number of unsatisfied constraints in nO(r/ε) time. This improves an earlier bound for solving Unique Games on expanders, and also shows that Lasserre SDPs are powerful enough to solve well-known integrality gap instances for the basic SDP. We also give an algorithm for independent set- in graphs that performs well when the Laplacian does not have too many eigenvalues bigger than 1 + o(1).
Keywords :
approximation theory; computational complexity; eigenvalues and eigenfunctions; game theory; graph theory; integer programming; matrix algebra; quadratic programming; APX-hardness; Frobenius norm; Lasserre hierarchy; NP-hardness; PSD objectives; approximation schemes; edge expansion; factor approximation; global linear constraints; graph partitioning; low-rank approximations; minimum graph bisection; normalized graph Laplacian; quadratic integer programming; semidefinite objective functions; small set expansion; uniform sparsest cut; unique game problem; Approximation algorithms; Approximation methods; Eigenvalues and eigenfunctions; Games; Optimized production technology; Partitioning algorithms; Vectors; approximation algorithms; graph partitioning; semidefinite programming; unique games;
Conference_Titel :
Foundations of Computer Science (FOCS), 2011 IEEE 52nd Annual Symposium on
Conference_Location :
Palm Springs, CA
Print_ISBN :
978-1-4577-1843-4
DOI :
10.1109/FOCS.2011.36