Title :
Efficient Computation of Approximate Pure Nash Equilibria in Congestion Games
Author :
Caragiannis, Ioannis ; Fanelli, Angelo ; Gravin, Nick ; Skopalik, Alexander
Author_Institution :
Dept. of Comput. Eng. & Inf., Univ. of Patras, Rio, Greece
Abstract :
Congestion games constitute an important class of games in which computing an exact or even approximate pure Nash equilibrium is in general PLS-complete. We present a surprisingly simple polynomial-time algorithm that computes O(1)-approximate Nash equilibria in these games. In particular, for congestion games with linear latency functions, our algorithm computes (2 +ε)-approximate pure Nash equilibria in time polynomial in the number of players, the number of resources and 1/ε. It also applies to games with polynomial latency functions with constant maximum degree d: there, the approximation guarantee is do(d). The algorithm essentially identifies a polynomially long sequence of best-response moves that lead to an approximate equilibrium; the existence of such short sequences is interesting in itself. These are the first positive algorithmic results for approximate equilibria in non-symmetric congestion games. We strengthen them further by proving that, for congestion games that deviate from our mild assumptions, computing ρ-approximate equilibria is PLS-complete for any polynomial-time computable ρ.
Keywords :
approximation theory; game theory; polynomials; congestion games; game theory; linear latency functions; polynomial latency functions; polynomial time algorithm; pure Nash equilibria approximation; Approximation algorithms; Approximation methods; Complexity theory; Games; Heuristic algorithms; Nash equilibrium; Polynomials; approximate pure Nash equilibria; computation and complexity; congestion games;
Conference_Titel :
Foundations of Computer Science (FOCS), 2011 IEEE 52nd Annual Symposium on
Conference_Location :
Palm Springs, CA
Print_ISBN :
978-1-4577-1843-4
DOI :
10.1109/FOCS.2011.50