DocumentCode
2723453
Title
A Scalable Hierarchical Architecture for Large Scale Multi-User Virtual Environments
Author
Burlamaqui, Aquiles M. ; Oliveira, M.A.M.S. ; Gonçalves, Luiz Marcos G ; Lemos, Guido ; De Oliveira, Jauvane C.
Author_Institution
Fed. Univ. of Rio Grande do Norte, Natal
fYear
2006
fDate
10-12 July 2006
Firstpage
114
Lastpage
119
Abstract
In this paper, we introduce a communication infrastructure based on using a hierarchical client-server model for facing the problem of Large Scale Collaborative Virtual Environments. Basically, we use a hierarchy of servers and, when the capacity of a server is reached, a new server is created as a son of the first one. The load is then distributed among the servers. We discuss and present the aspects of the proposed model and we also present efficient manners of solving problems inherent to client-server model. We specifically discuss techniques for grouping users, the allocation of users among servers, and definition of mixing and filtering operations. This paper also addressed the "shot in the crowd" problem, with a proposal of a solution
Keywords
groupware; virtual reality; communication infrastructure; hierarchical client-server model; large scale collaborative virtual environments; large scale multiuser virtual environments; scalable hierarchical architecture; shot in the crowd problem; Collaboration; Filtering; Large-scale systems; Particle measurements; Peer to peer computing; Power measurement; Power system modeling; Scalability; Virtual environment; Virtual reality; hierarchical architecture; large-scale collaborative virtual environment;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Environments, Human-Computer Interfaces and Measurement Systems, Proceedings of 2006 IEEE International Conference on
Conference_Location
La Coruna
Print_ISBN
1-4244-0242-5
Electronic_ISBN
1-4244-0243-3
Type
conf
DOI
10.1109/VECIMS.2006.250803
Filename
4016676
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