DocumentCode :
2724085
Title :
GPU-Accelerated Background Generation Algorithm with Low Latency
Author :
Ohmer, Julius Fabian ; Perry, Peter G. ; Redding, Nicholas J.
fYear :
2007
fDate :
3-5 Dec. 2007
Firstpage :
547
Lastpage :
554
Abstract :
A background model is constructed to detect moving objects in video sequences. Subsequent frames are stacked on top of each other using associated registration information that must be obtained in a preprocessing step. The change of the brightness value in each pixel over time might be caused by a moving object. Current graphics processing units (GPUs) have proven to be very capable parallel processing architectures which can outperform current CPUs by an order of a magnitude. This paper will present how current GPUs can be used to rapidly construct background models from a sequence of video still frames. We will specifically discuss how the implementation can benefit from special features of GPUs that are available in the graphics API OpenGL.
Keywords :
Australia; Brightness; Delay; Graphics; Image processing; Karhunen-Loeve transforms; Parallel processing; Payloads; Pixel; Video sequences;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Digital Image Computing Techniques and Applications, 9th Biennial Conference of the Australian Pattern Recognition Society on
Conference_Location :
Glenelg, Australia
Print_ISBN :
0-7695-3067-2
Type :
conf
DOI :
10.1109/DICTA.2007.4426845
Filename :
4426845
Link To Document :
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