• DocumentCode
    2725123
  • Title

    Satisficing Learning Dynamics in the Stag Hunt

  • Author

    Nokleby, Matthew S. ; Stirling, Wynn C. ; Swindlehurst, A. Lee

  • Author_Institution
    Dept. of Elect. & Comp Eng., Brigham Young Univ., Provo, UT
  • fYear
    2006
  • fDate
    24-26 July 2006
  • Firstpage
    219
  • Lastpage
    224
  • Abstract
    Satisficing game theory is an alternative to traditional game theory that allows players´ utilities to he conditioned upon the preferences of others. This construction, however, requires that players have accurate information about each other´s preferences. We discuss a learning mechanism for satisficing players to estimate other´s preferences through repeated interactions. We apply this mechanism to the Stag Hunt game, and show that under most circumstances, players can indeed learn players´ preferences sufficiently to make correct decisions
  • Keywords
    game theory; learning (artificial intelligence); Stag Hunt game; autonomous agents; game theory; learning mechanism; Autonomous agents; Cost function; Decision making; Decision theory; Game theory; Learning systems; Nash equilibrium; Random variables;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Adaptive and Learning Systems, 2006 IEEE Mountain Workshop on
  • Conference_Location
    Logan, UT
  • Print_ISBN
    1-4244-0166-6
  • Type

    conf

  • DOI
    10.1109/SMCALS.2006.250719
  • Filename
    4016790