Author_Institution :
Dept. of Comput. Sci., Nat. Chiao Tung Univ., Hsinchu, Taiwan
Abstract :
In this demonstration, we show a software framework for generic game development, including game record editing and job-level (JL) computing. For the former, the framework supports the display and editing of game positions and the browsing of the game position tree. Currently, we have developed game record editors for Connect6, Go, Chinese Chess, Mahjong, etc. In this demonstration, we show how easily an editor for the game Tic-Tac-Toe is built. For the latter, the framework supports job submission to a volunteer computing system, named Computer Game Desktop Grid developed by our team, to help solve or analyze game positions. Currently, we support JL proof number search, JL alpha-beta search, and JL Monte-Carlo tree search. In this demonstration, we show how easily JL-PNS is designed.
Keywords :
Monte Carlo methods; computer games; grid computing; search problems; Chinese chess; Connect6; Go; JL Monte-Carlo tree search; JL alpha-beta search; JL proof number search; JL-PNS; Mahjong; computer game desktop grid; game record editing; generic game development framework; job-level computing; software framework; system demonstration; tic-tac-toe; volunteer computing system; Abstracts; Algorithm design and analysis; Artificial intelligence; Computers; Games; Software; Software algorithms; CGDG; Job-level search; Software framework; game record editor; volunteer computing;