• DocumentCode
    2736403
  • Title

    The collision detection algorithm based on bounding volumes and space subdivision

  • Author

    Liu, Zhiliang ; Zhang, Desheng

  • Author_Institution
    Sch. of Inf. Eng., Huanghuai Univ., Zhumadian, China
  • fYear
    2011
  • fDate
    21-23 Oct. 2011
  • Firstpage
    302
  • Lastpage
    304
  • Abstract
    In this paper, we propose a collision detection algorithm that combines bounding volumes and space subdivision to solve collision and self-collision detection of deformable objects. First, we use the AABB bounding volumes method to eliminate the objects that cannot intersect. Second, we use the space division method to detect the objects that can collide. The method employs hash function as data structure, and tetrahedron meshes as the primitives. Finally we experiment with the parameters of the algorithm, such as hash function, hash table size, and spatial cell size. The algorithm has been implemented based on the tetrahedron, however, it can handle other object primitives.
  • Keywords
    collision avoidance; data structures; mesh generation; virtual reality; bounding volumes; collision detection algorithm; data structure; deformable objects; hash function; hash table size; self collision detection; space subdivision; spatial cell size; tetrahedron meshes; virtual reality applications; Algorithm design and analysis; Data structures; Detection algorithms; Indexes; Solid modeling; Surgery; Three dimensional displays; bounding volumes; collision detection; hash table; spatial subdivision; tetrahedron meshes;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Image Analysis and Signal Processing (IASP), 2011 International Conference on
  • Conference_Location
    Hubei
  • Print_ISBN
    978-1-61284-879-2
  • Type

    conf

  • DOI
    10.1109/IASP.2011.6109051
  • Filename
    6109051