DocumentCode
2736403
Title
The collision detection algorithm based on bounding volumes and space subdivision
Author
Liu, Zhiliang ; Zhang, Desheng
Author_Institution
Sch. of Inf. Eng., Huanghuai Univ., Zhumadian, China
fYear
2011
fDate
21-23 Oct. 2011
Firstpage
302
Lastpage
304
Abstract
In this paper, we propose a collision detection algorithm that combines bounding volumes and space subdivision to solve collision and self-collision detection of deformable objects. First, we use the AABB bounding volumes method to eliminate the objects that cannot intersect. Second, we use the space division method to detect the objects that can collide. The method employs hash function as data structure, and tetrahedron meshes as the primitives. Finally we experiment with the parameters of the algorithm, such as hash function, hash table size, and spatial cell size. The algorithm has been implemented based on the tetrahedron, however, it can handle other object primitives.
Keywords
collision avoidance; data structures; mesh generation; virtual reality; bounding volumes; collision detection algorithm; data structure; deformable objects; hash function; hash table size; self collision detection; space subdivision; spatial cell size; tetrahedron meshes; virtual reality applications; Algorithm design and analysis; Data structures; Detection algorithms; Indexes; Solid modeling; Surgery; Three dimensional displays; bounding volumes; collision detection; hash table; spatial subdivision; tetrahedron meshes;
fLanguage
English
Publisher
ieee
Conference_Titel
Image Analysis and Signal Processing (IASP), 2011 International Conference on
Conference_Location
Hubei
Print_ISBN
978-1-61284-879-2
Type
conf
DOI
10.1109/IASP.2011.6109051
Filename
6109051
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