DocumentCode
2739209
Title
Derivation of contact states from geometric models of objects
Author
Zhang, Lixin ; Xiao, Jing
Author_Institution
Dept. of Comput. Sci., North Carolina Univ., Charlotte, NC, USA
fYear
1995
fDate
10-11 Aug 1995
Firstpage
375
Lastpage
380
Abstract
An efficient algorithm is presented to identify the topological contacts between two contacting polytopes from their geometric models. The algorithm extends the result of the polytope distance algorithm by Gilbert et. al (1988) by exploring local topological information. Its worst-case time complexity is O(N+nev/2), where N is the total number of vertices of two contacting polytopes and ne v/ is the average number of edges at one vertex. The algorithm is fully implemented and used in a computer simulation system for a contact-based fine motion planning scheme. With its great efficiency and effectiveness, the algorithm can be used in any computer modeling and simulation environment which require reasoning about topological contacts
Keywords
computational complexity; geometry; path planning; simulation; computer simulation system; contact states; contact-based fine motion planning scheme; contacting polytopes; geometric models; local topological information; topological contacts; worst-case time complexity; Algorithm design and analysis; Computational modeling; Computer errors; Computer simulation; Manipulator dynamics; Motion planning; Object detection; Robots; Solid modeling;
fLanguage
English
Publisher
ieee
Conference_Titel
Assembly and Task Planning, 1995. Proceedings., IEEE International Symposium on
Conference_Location
Pittsburgh, PA
Print_ISBN
0-8186-6995-0
Type
conf
DOI
10.1109/ISATP.1995.518797
Filename
518797
Link To Document