DocumentCode
2747142
Title
Vestibular rehabilitation using a wide field of view virtual environment
Author
Sparto, P.J. ; Furman, J.M. ; Whitney, S.L. ; Hodges, L.F. ; Redfern, M.S.
Author_Institution
Dept. of Phys. Therapy, Pittsburgh Univ., PA, USA
Volume
2
fYear
2004
fDate
1-5 Sept. 2004
Firstpage
4836
Lastpage
4839
Abstract
This paper presents a theoretical justification for using a wide field of view (FOV) virtual reality display system for use in vestibular rehabilitation. A wide FOV environment offers some unique features that may be beneficial to vestibular rehabilitation. Primarily, optic flow information extracted from the periphery may be critical for recalibrating the sensory processes used by people with vestibular disorders. If this hypothesis is correct, then wide FOV systems will have an advantage over narrow field of view input devices such as head mounted or desktop displays. Devices that we have incorporated into our system that are critical for monitoring improvement in this clinical population will also be described.
Keywords
mechanoception; patient rehabilitation; virtual reality; vision; desktop displays; head mounted displays; optic flow information; vestibular rehabilitation; virtual reality display system; wide field of view virtual environment; Costs; Data mining; Displays; Head; Image motion analysis; Legged locomotion; Optical sensors; Retina; Virtual environment; Virtual reality; BNAVE; CAVE; HMD; balance; posture;
fLanguage
English
Publisher
ieee
Conference_Titel
Engineering in Medicine and Biology Society, 2004. IEMBS '04. 26th Annual International Conference of the IEEE
Conference_Location
San Francisco, CA
Print_ISBN
0-7803-8439-3
Type
conf
DOI
10.1109/IEMBS.2004.1404338
Filename
1404338
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