Title :
Design and development of virtual reality based perceptual-motor rehabilitation scenarios
Author :
Rizzo, A.A. ; Cohen, I. ; Weiss, P.L. ; Kim, J.G. ; Yeh, S.C. ; ZaIi, B. ; Hwang, J.
Author_Institution :
Southern California Univ., CA, USA
Abstract :
Virtual reality technology may provide new options for conducting perceptual-motor assessment within simulated 3D environments for persons with a wide range of disabilities. This paper outlines our work developing a series of game-like VR scenarios to assess and rehabilitate eye-hand coordination, range of motion and other relevant perceptual-motor activities. Our efforts have focused on building engaging game-based stereoscopic graphic scenarios that allow clients to participate in perceptual-motor rehabilitation by interacting with 3D stimuli within a full 360-degree space using a head mounted display or by way of a "face-forward" format using 3D projection displays. Exploratory work using multiple video sensors to detect and track 3D body motion, identify body postures and quantify motor performance is also described.
Keywords :
biomechanics; eye; helmet mounted displays; patient rehabilitation; virtual reality; visual perception; 3D body motion; 3D projection displays; body postures; eye-hand coordination; face-forward format; game-based stereoscopic graphic scenarios; head mounted display; motion range; motor performance; multiple video sensors; perceptual-motor activities; perceptual-motor rehabilitation; virtual reality; Biological system modeling; Control system synthesis; Games; Graphics; Motion detection; Performance analysis; Sensor phenomena and characterization; Three dimensional displays; Tracking; Virtual reality; Perceptual-motor Rehabilitation; Virtual Reality; Vison-Based Tracking;
Conference_Titel :
Engineering in Medicine and Biology Society, 2004. IEMBS '04. 26th Annual International Conference of the IEEE
Conference_Location :
San Francisco, CA
Print_ISBN :
0-7803-8439-3
DOI :
10.1109/IEMBS.2004.1404342