Title :
Innovative learning and teaching methodology in electronic technology area: A case of study in Computer Science University degrees
Author :
Romero, M.C. ; Baena, C. ; Gómez, I.M. ; Parra, M.P. ; Sivianes, F. ; Valencia, M.
Author_Institution :
Electron. Technol. Dept., Univ. of Seville, Seville, Spain
Abstract :
This paper describes an experience that has been carried out by several professors in different subjects. Our experience is framed within the First Plan in Teaching of the University of Seville. All involved subjects belong to the electronic technology area and from three Computer Science degrees. We propose to use, in a combined way, some learning techniques: cooperative learning as complement to traditional learning, role-playing technique and jigsaw technique. We have considered a base methodology but in each subject a variant of it has been accomplished. We have used several evaluation techniques, such as reciprocal evaluation, electronic portfolio and check lists. Applying our methodology helps us to detect learning problems before the term ends. Also, in tune with the framework of the European Higher Education Area (EHEA), our methology gives a boost to develop transversal competences as important as work (or study) management, empathy and understanding of other members in a workgroup, conflict resolution, capacity to make decisions as well as coordinate and communicate with other members in a workgroup and also with the professor.
Keywords :
computer science education; decision making; educational institutions; electronic engineering education; further education; teaching; European higher education area; University of Seville; check lists; computer science university degrees; cooperative learning; decision making; electronic portfolio; electronic technology; innovative learning methodology; jigsaw learning technique; reciprocal evaluation; role-playing learning technique; teaching methodology; Appraisal; Computer science; Computer science education; Educational activities; Europe; Guidelines; Information systems; Qualifications; Usability; Web page design; Innovative education; cooperative learning; electronic portfolio; evaluation techniques; reciprocal evaluation; role-playing;
Conference_Titel :
Education Engineering (EDUCON), 2010 IEEE
Conference_Location :
Madrid
Print_ISBN :
978-1-4244-6568-2
Electronic_ISBN :
978-1-4244-6570-5
DOI :
10.1109/EDUCON.2010.5492386