DocumentCode :
2751264
Title :
Learning network protocols through WSN based games
Author :
Gomez, J.M. ; Lopez, M. ; Carmona, M. ; Bosch, J. ; Herms, A.
Author_Institution :
Dept. d´´Electron., Univ. de Barcelona, Barcelona, Spain
fYear :
2010
fDate :
14-16 April 2010
Firstpage :
937
Lastpage :
942
Abstract :
Learning network protocols is not an easy task. We use them every day, but they have become transparent, as they are integrated in the Operating System. Its use also implies the interaction between different devices, including aspects like concurrency, noise and multi-threading. As a result, the student sees this subject as not necessary, and difficult, easily loosing his interest in the matter. This document is a summary of the work developed in an undergraduate course, where Wireless Sensor Networks (WSN) based on Sun SPOTs have been used to improve the comprehension and interest of the students. In the undergraduate course Network and Communications, a Game based lab has been developed. The results show the improvements from previous years.
Keywords :
computer aided instruction; computer games; computer networks; educational courses; protocols; telecommunication engineering education; wireless sensor networks; Sun SPOT; WSN based games; multithreading; network and communications course; network protocols; operating system; Automatic repeat request; Computer network reliability; Concurrent computing; Open systems; Operating systems; Physical layer; Reliability engineering; Sun; Wireless application protocol; Wireless sensor networks; Game based learning; Network protocols; Wireless Sensor Networks;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Education Engineering (EDUCON), 2010 IEEE
Conference_Location :
Madrid
Print_ISBN :
978-1-4244-6568-2
Electronic_ISBN :
978-1-4244-6570-5
Type :
conf
DOI :
10.1109/EDUCON.2010.5492476
Filename :
5492476
Link To Document :
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