DocumentCode
2751743
Title
Experiences in using a MUVE for enhancing motivation in engineering education
Author
Sancho, Pilar ; Fernández-Manjón, Baltasar
Author_Institution
Dept. of Artificial Intell. & Software Eng., UCM, Madrid, Spain
fYear
2010
fDate
14-16 April 2010
Firstpage
775
Lastpage
782
Abstract
NUCLEO is an ongoing research project that aims at developing a MUVE (Multi-User Virtual Environment) platform for collaborative learning, which uses a role game and a virtual fantasy world to stage a problem-based collaborative learning strategy. The project has four main objectives: (1) to stimulate a change of attitude among students towards studying, forcing them to change their passive listener role to a more active role; (2) to increase students´ motivation by adjusting the visual features and the interface of the environment to the peculiarities in the way members of the net generation interact with contents and process them; (3) to help to develop communication skills, teamwork abilities and soft skills in our students, while at the same time they acquire the knowledge and technical abilities included in the subject curriculum; (4) to integrate the platform into an e-learning management system application as a way of centralizing the data management, while at the same time offering the chance to combine it with the use of other instructional strategies that can be applied to wider contexts. This paper introduces the reference framework under which the NUCLEO system has been developed, along with the specific model designed to fulfil the objectives mentioned above.
Keywords
computer aided instruction; engineering education; groupware; virtual reality; MUVE; NUCLEO; communication skills; data management; e-learning management system; engineering education; instructional strategies; multiuser virtual environment; problem-based collaborative learning; role game; soft skills; teamwork abilities; virtual fantasy world; Artificial intelligence; Collaborative work; Content management; Electronic learning; Engineering education; Environmental management; Knowledge management; Least squares approximation; Project management; Software engineering; Computer supportted collaborative learning; Problem Based Learning; Virtual Larning environments;
fLanguage
English
Publisher
ieee
Conference_Titel
Education Engineering (EDUCON), 2010 IEEE
Conference_Location
Madrid
Print_ISBN
978-1-4244-6568-2
Electronic_ISBN
978-1-4244-6570-5
Type
conf
DOI
10.1109/EDUCON.2010.5492498
Filename
5492498
Link To Document