DocumentCode
2755
Title
Adaptive specifications and emotions: a model of narrative generation for interactive learning environments
Author
Santiago Vega, Italo
Author_Institution
Pontificia Univ. Catolica de Sao Paulo (PUC-SP), Sao Paulo, Brazil
Volume
13
Issue
3
fYear
2015
fDate
Mar-15
Firstpage
753
Lastpage
761
Abstract
The use of narrative structures in learning environments for teaching computer programming is an acknowledgment of the storytelling importance in the classroom. Automatic generation of such narratives is one of the research themes of GEMS. This paper presents an adaptive specification of the mechanism that generates narratives considering only the characters emotional facet. The writing process the of specification included an emotional state machine ornated with adaptive methods. Such methods help to organize the behavioral specification of the state machine. The end result takes the form of an executable prototype which demonstrates the operation of the narratives generation mechanism.
Keywords
computer aided instruction; computer science education; finite state machines; formal specification; interactive systems; object-oriented programming; GEMS; adaptive specification; behavioral specification; characters emotional facet; computer programming; emotional state machine; interactive learning; narrative generation; storytelling; writing process; Abstracts; Adaptation models; Computational modeling; Education; Object oriented modeling; Software; Unified modeling language; UML; adaptive methods; adaptive specifications; affective computing; modularization; narrative-centered learning; object-oriented modeling; software design; state machine;
fLanguage
English
Journal_Title
Latin America Transactions, IEEE (Revista IEEE America Latina)
Publisher
ieee
ISSN
1548-0992
Type
jour
DOI
10.1109/TLA.2015.7069101
Filename
7069101
Link To Document