DocumentCode
2757835
Title
Building interactive animations using VRML and Java
Author
Tamiosso, Fabiana Saldanha ; Raposo, Alberto Barbosa ; MagalhÃes, LÉo Pini ; Ricarte, Ivan Luiz Marques
Author_Institution
Sch. of Electr. & Comput. Eng., Univ. Estadual de Campinas, Sao Paulo, Brazil
fYear
1997
fDate
14-17 Oct 1997
Firstpage
42
Lastpage
48
Abstract
The paper exploits the combination of VRML (Virtual Reality Modeling Language) and Java for the construction of highly interactive animations, whose behaviour is defined in real time by a user´s actions. The animations are modeled in VRML, which allows the definition of a Java program to process and generate events that determine the behaviour of scene elements. An application for the generation of Java graphical interfaces was developed, aiming to establish the communication between the user and the VRML environment, sending parameters to the program that controls the animation
Keywords
computer animation; graphical user interfaces; interactive systems; object-oriented languages; real-time systems; simulation languages; virtual reality; Java graphical interfaces; Java program; VRML; Virtual Reality Modeling Language; highly interactive animations; interactive animations; real time; scene elements; user actions; Animation; Automation; Computer graphics; Computer industry; Computer science; Java; Layout; Object oriented modeling; Power generation; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics and Image Processing, 1997. Proceedings., X Brazilian Symposium on
Conference_Location
Campos do Jordao
Print_ISBN
0-8186-8102-0
Type
conf
DOI
10.1109/SIGRA.1997.625146
Filename
625146
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