DocumentCode :
2759222
Title :
An Implementation and Experimentation of a Composite Video Streaming
Author :
Sugita, Kaoru ; Yokota, Masao
Author_Institution :
Dept. of Inf. & Commun. Eng., Fukuoka Inst. of Technol., Fukuoka
Volume :
2
fYear :
2007
fDate :
21-23 May 2007
Firstpage :
971
Lastpage :
976
Abstract :
In this paper, we propose a live video streaming system based on virtual reality technologies for intuitive interaction among people remotely located. This system is one kind of sever-client system and can provide remote users with virtual 3D audiovisual fields in real time via a very high-speed network. The server captures audio and video data from its clients, compiles them into one 3D audiovisual scene at a virtual conference and broadcasts it over the clients. At the present stage, our system captures 2 videos and creates one 3D video at a time. Our system can play 3D audiovisual contents on Windows XP systems as well as on CAVE systems. Currently, our implementation can play the 3D video contents about 12 fps on both systems.
Keywords :
audio-visual systems; client-server systems; user interfaces; video streaming; virtual reality; CAVE systems; Windows XP systems; composite video streaming; high-speed networks; intuitive interaction; virtual 3D audiovisual fields; virtual reality technologies; Broadcasting; High-speed networks; Layout; Multimedia communication; Network servers; Real time systems; Size control; Streaming media; Videoconference; Virtual reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Advanced Information Networking and Applications Workshops, 2007, AINAW '07. 21st International Conference on
Conference_Location :
Niagara Falls, Ont.
Print_ISBN :
978-0-7695-2847-2
Type :
conf
DOI :
10.1109/AINAW.2007.83
Filename :
4224232
Link To Document :
بازگشت